Episode 1: VERTICAL MOVEMENT
Shot 1 introduces the subject
Shot 2 provides spatial context and, through a zoom out, reveals a hidden door that is then highlighted by red light.
Shot 3 provides a direct/overhead view of the hidden door. The door is still rimmed in light and the words “DANGER ELEVATOR” can be seen at the bottom of the door. The door is seen for less than a second before it opens and a robot shoots out of the door. Shot 3 cuts to Shot 4 before the entire robot emerges.
Shot 4 is closer and higher than Shot 3. The fact that Shot 4 is closer than Shot 3 increases the speed at which the details of the robot’s exterior fly by the camera and heightens the feeling of velocity. The increased height of Shot 4
Shot 5 shows the same movement that is scene in Shot 4 that is to say that Shot 5 shows the same portions of the robot traveling through the same space as Shot 4. No new information is provided except for the enemy robot can now be seen in the background. The reiteration of the movement in Shot 4 increases the sense of speed, highlights the height of the robot, the distance of material passing by the animated camera.
Shot 6 is dedicated to showing the halting of the momentum established in Shots 3, 4, and 5. Shot 6 allocates a total of three frames to the robot traveling upwards. The bulk of Shot 6 is concerned with showing the robot’s head snapping backwards as the entire, huge robot shakes violently in the frame. The edges of the robot are very intentionally placed outside of the frame to provide context for the power of the object’s tremors.
Shot 7 begins to dissipate the energy of Shots 3 through 6 and shifts the focus to the height of the robot. The height of the robot is illustrated by the contrast of the robot in the foreground with the tall buildings the background. The calm zoom out reveals additional buildings which draws further attention to the contrast between foreground and background and the height of the robot while also, due to the slow, steady speed, brings the energy level down.
ONE SHOT LEADS TO THE NEXT: Having one shot reveal information that is crucial to the next shot. By pointedly revealing information that is important to the next shot, through camera movement, the eye of the audience is drawn to that information and suspense is developed in the anticipation of the full understanding of that information.
DISTANCE TO COMMUNICATE SPEED: Showing an object in motion at a very close distance. The close distance allows the details of the object to speed past the camera to provide context for the velocity.
STATIC TRACKING: Showing an object move through space from one static frame to another static frame. The distance between the two frames communicates the distance traveled and the speed at which that distance is traveled.
REITERATION: Showing the same action twice from different perspectives and different distances. This artificial doubling of an action also artificially doubles the distance being covered and therefore the speed the object is traveling.
Episode 2: FORWARD MOVEMENT, EYE TRACE AND FALLING